Am I understanding it correctly that these live events will be the method that new/better weapons are going to be introduced to the game?
The first event's flamethrower is now available for sale (I went on-line long enough in order to have the patch applied). That it's for sale is a result of not doing the first event as I understand it.
If live events are the method, it must be to satisfy on-line interactive playing, 'cuss as an off-line FPS, new weapons months, and months later following release doesn't make much sense to me.
"The NUKE, are you crazy?" "Oh relax, it's got a very small yield. Just enough ..."
There are often "community" challenges and individual challenges. The community challenges require say 20,000 animals to be burnt to unlock the flame thrower while the individual challenge requires you personally to burn 20 animals to unlock the cultist flamer outfit.
So whether you participate in the community challenge or not you will still get the reward if the total community exceeds the limit. (And believe it or not there were actually rewards that did not unlock during the first few GRW challenges because Ubi couldn't figure out what numbers were achievable by the 3 different communities - PC/XBOX/PS... although they later brought these rewards back for another chance and lower requirements LOL)
Also GRW eventually put all of the seasonal rewards into a package that could be purchased after the season ended so ultimately you could get everything even if you missed out on the challenges (or skipped them). I would expect the same or similar with FC5 and being able to buy missed items with silver bars.
*NOTE - I forget the actual numbers from the first challenge but you get the idea.
Though most of us play Far Cry as an ostensible single player (or in some cases coop) experience Ubisoft is shifting to a community driven business model where they try and entice players to continue playing the game weekly long after they have finished the campaign. I was surprised to see that GRW is actually getting a year 2 season. I figured they would have abandoned it after the first year.
Of course *I* still hold the best way to keep longevity is to allow and support modding of your game (cough Bethesda cough) but looking at how long Rockstar has kept GTA V going with content drips over the years then I can see why Ubi is making this shift.
Would like to have all the content upfront too, but that's not how they will work it
And all this science, I don't understand... It's just my job, five days a week