Post by pj on Sept 9, 2016 2:08:26 GMT
Hey Steve: Sorry to take so long to respond:
I have some old notes, here - but I'm not sure how applicable they are to your particular version. Janne's old instructions didn't work, and it had to be manually updated. Here's what I have:
Dunia2Tools : (edited to point to my DropBox, for v116 (ala Fino)
Here is the "correct" version of Dunia2 Tools,
www.dropbox.com/s/9c8rhicayv124iz/dunia2-r179_b116.zip?dl=0
DO NOT follow the posted instructions on Janne252’s website – they refer back to a version which has since been removed.
You can place the tools anywhere you wish, but I would strongly suggest that you place the zipped gibbed_fc4project.zip into the {chosen folder name}\bin\projects\ folder - and then unzip it in that folder.
Doing that will create the correct files and folders, already having the "current.txt" pointing correctly, with a Far Cry 4.xml there too. Once this is done you need to run the {chosen folder name}\bin\RebuildFileLists.exe to... aah... rebuild the file lists...
You should have no further issue when packing or unpacking, using ConvertXml.exe or using the ConvertBinaryObject.exe.
Unpacking the patch_hd.dat gave me the __UNKNOWN folder, with just gfx and unknown present. For the other files - just unpack the patch.dat and pull them out - you'll find them all there. In most of the FC4 mods - these are already there for you.
________________________________________________________________________________________________
That should work for any installation without modification.
I have some old notes, here - but I'm not sure how applicable they are to your particular version. Janne's old instructions didn't work, and it had to be manually updated. Here's what I have:
Dunia2Tools : (edited to point to my DropBox, for v116 (ala Fino)
Here is the "correct" version of Dunia2 Tools,
www.dropbox.com/s/9c8rhicayv124iz/dunia2-r179_b116.zip?dl=0
DO NOT follow the posted instructions on Janne252’s website – they refer back to a version which has since been removed.
You can place the tools anywhere you wish, but I would strongly suggest that you place the zipped gibbed_fc4project.zip into the {chosen folder name}\bin\projects\ folder - and then unzip it in that folder.
Doing that will create the correct files and folders, already having the "current.txt" pointing correctly, with a Far Cry 4.xml there too. Once this is done you need to run the {chosen folder name}\bin\RebuildFileLists.exe to... aah... rebuild the file lists...
You should have no further issue when packing or unpacking, using ConvertXml.exe or using the ConvertBinaryObject.exe.
Unpacking the patch_hd.dat gave me the __UNKNOWN folder, with just gfx and unknown present. For the other files - just unpack the patch.dat and pull them out - you'll find them all there. In most of the FC4 mods - these are already there for you.
________________________________________________________________________________________________
That should work for any installation without modification.