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Post by bontainer on Apr 14, 2015 13:15:56 GMT
I was never completely happy with the shop system, so here is an overhaul 1. Ammo is bought in amounts of 1 units (as in Ziggys mods), with refill you pay only for what you really get. 2. I deleted the mission requirements for all weapons and replaced them by a successor system. In the beginning you find only the cheapest guns in the store. With each gun you buy, the next better one will become available. So if you like (and grind enough) you can get the Buzzsaw before mission 1 is finished, but you have to earn LOTS of money to do that, because you have to buy all other machine guns before you can get it. This mod will work with any save, but a new game is recommende to see the effects. Attachments:Shop system overhaul.7z (244.03 KB)
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Post by Ceano on Apr 15, 2015 6:44:55 GMT
Following weapons are unlocked and you don't need to pay for them...
Sandman Driller Elephant Gun
...don't know if it supposed to be in that way when those are pre ordered signature weapons.
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Post by bontainer on Apr 15, 2015 6:58:46 GMT
Hmm, that´s curious. In my game they aren`t.
I know that this was a problem from the beginning for all the people who bought the season pass, but I have the season pass and they do not show up.
I "started" a new game, meaning I used a load right after the Belltower, when you come into Banapur for the first time. It is important that you never openend the shop before you start this mod. If you have a save where the shop was already activated at least once, then the DLC weapons will already be there.
In the mod signature weapons appear when you have bought or acquired the standard weapon.
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Post by Ceano on Apr 15, 2015 11:18:45 GMT
I started a whole new game from no save at all.
I have the "Hardcore v0.19 BETA" as a base, then added my scope and price list + this mod.
Also i have noticed that your UNKNOWN folder has the wrong name....
yours = _UNKNOWN
should be = __UNKNOWN
...you also have both the file...
CDCB723F8C565609.maybe.rml
and
CDCB723F8C565609.xml
...in the .zip file witch gives you a error when you repack the files, can be confusing for those that don't know that you need to remove the .xml file first.
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Post by bontainer on Apr 15, 2015 12:15:18 GMT
Ok, there is the problem. It will not work correctly with 1.9, its written for 1.8.
I corrected the _UNKNOWN error and added an excel sheet with the weapon relations. For some reasons the signatures that are coupled with a quest or other condition don`t show up yet.
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Post by Ceano on Apr 15, 2015 15:05:32 GMT
Forgott to tell you that when i moved the the mod to the right folder (__UNKNOWN), it works perfect with FC4 HardCore Mod v1.9.0 BETA and game version 1.10.0
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