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Post by predaaator on May 22, 2016 6:00:27 GMT
Update v1.2 - 2 types of balanced customization for all the weapons: Stealth and Assault
- Chrome Assault Desert Eagle
Update v1.1 - NPCs Commanders
- NPCs Snow Commanders (Open box and Close box)
- NPCs from Arena (they dont fight each other)
- NPCs Custom
- Rare-Frosty-SLA-Arena Animals
- Helicopter has cannon animation
- Gas Mask
- Map for test
Links to get the mod:
1. Mirror 01
2. Mirror 02
3. Mirror 03Note: this mod doesn't change anything in the main game, this just add objects to the editor. For alternative weapons (weapons with attachments) in custom maps, the mod need to be installed. E3 weapons can be used without the mod installed. Features:Weapons:3 weapons from E3 demo Signatures Dlc's Alternatives (different convinations of attachments like silencer, scope, reflex, big magazine for every weapon) Shangri la bow Shangri la bow with arrow spread .700 Nitro with shotgun ammo (Damage: D2/2; Range: SPAS-12; Accuracy: SPAS-12; Sound: 1887) D2 (Sawed-off) one bullet per shot (Damage: D2/2; Range: D2; Accuracy: D2; Sound: SPAS-12) Lk-1018 with electronic scope Machete Machete butcher Tanto Tribal knife Ammunition:Container wood Harpoon Waves:Every wave can spawn: Blackhawk (V) Green and blue flares (UT) Ammunitions (UT) Weapons (UW) Vehicles (UY) Turrets (UY) Enemies:Guard hunter Shangri la hunter no dog spawn Kalinag Army defender commander Army sniper commander Guard defender commander Guard sniper commander Snow guard assaulter masked Snow guard charger masked Snow guard defender masked Snow guard Heavy masked Snow guard rocket masked Snow guard sniper masked Allies:Shop Keeper Animals:Shangri la dog Shangri la tiger Industrial and military objects:Outpost Alarm (can be added on any mission in custom maps) Log Wood Pile 02 Bugs known:E3weapons lose attachments after drop them (without the mod). Alternative weapons can not be used without the mod. Without the mod, Shangri la bow show the recurve bow to be picked Blackhawk does not display the minigun, but it works. Instalation:Make backup of the patch_hd.fat and patch_hd.dat files on the game instalation folder (...\Far Cry 4\data_win32\). Replace them with the downloaded files. Execute the Far cry 4 Editor and check objects and waves for new stuff. Warnings:You can NOT use objects from this mod on others mods. You can NOT upload this mod on private or publics sites. Credits:Predaaator - Mod Creator JRavens - Support and adviser
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Post by JRavens on May 25, 2016 19:15:28 GMT
Wow this looks pretty cool predaaator!
Looks like you found quite a bit of new items to add to the level designer.
Sad we couldn't add Yeti's and cultists from Valley of the Yeti's, but still this is good stuff.
Nice work sir!
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Post by predaaator on May 26, 2016 3:05:08 GMT
Wow this looks pretty cool predaaator! Looks like you found quite a bit of new items to add to the level designer. Sad we couldn't add Yeti's and cultists from Valley of the Yeti's, but still this is good stuff. Nice work sir! Can you give me the files or entities where suppose to get the Yeti's and cultists to make a try?
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Post by JRavens on May 26, 2016 10:58:27 GMT
Ah sadly it's been way too long for me now and I don't even remember which .dat file holds which assets. All I remember is that the editor can load *some* of them if you have the right entity number, but they don't animate properly because the AI and animation files aren't included when the editor loads up (or something like that). If you search the forums for "Yeti" you may find a thread or two about that.
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Post by pj on May 29, 2016 1:46:23 GMT
Hi Predator: This is a very nice mod - obviously a lot of work! My question is that with the inclusion of the shopkeeper comes the issue of money.... In creating a map one normally has to place the weapons on tables, boxes, the ground - anywhere convenient - and the player simply picks up what he thinks he/she needs..... The Shopkeeper doesn't provide that - she has a virtual store - and I have to assume it's the FC4 game store that is in use here (it looks and feels exactly that) - along with the FC4 store prices... I don't see a separate CDC file for the editor, and given that Ajay or Hurk haven't a penny between them - how do they buy their shiny new Bushman or Buzzsaw?
Thanks,
pj
Answered on Pred's website...
Thanks,
PJ
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Post by Valky on Jun 22, 2016 20:01:57 GMT
Hii Predaaator One thing, it's long time ago i last tried it but: I saw in your video, that you have the "Hunter ShangriLa Bow" laying there. Then you grab it and you have the normal "Shangrila Bow" in your hand - same like the spreaded one. In my mod, i edited the Hunter Shangrila Bow for playing it and it should be available in the shop too. Here is an old preview image and "Hunter Shangrila Bow" works very well: Now to my thing: As you can see, there is the normal "Shangrila Bow" too but as soon as i press E, it crashes my editor. Could you be so patient to send me your *.ark.xml of that bow? Maybe i could find my problem that way Thank you so much for help! Yes, i need help too to fix my problems Fino
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Post by predaaator on Jun 22, 2016 23:48:59 GMT
Hii Predaaator One thing, it's long time ago i last tried it but: I saw in your video, that you have the "Hunter ShangriLa Bow" laying there. Then you grab it and you have the normal "Shangrila Bow" in your hand - same like the spreaded one. In my mod, i edited the Hunter Shangrila Bow for playing it and it should be available in the shop too. Here is an old preview image and "Hunter Shangrila Bow" works very well: Now to my thing: As you can see, there is the normal "Shangrila Bow" too but as soon as i press E, it crashes my editor. Could you be so patient to send me your *.ark.xml of that bow? Maybe i could find my problem that way Thank you so much for help! Yes, i need help too to fix my problems Fino WOW!!! I couldn't see that It's hard to me explain what I did, but with the file I added, compare it with the original and you will see easy what I did. 1340000000000.ark.xml (21.95 KB) That happens to me because I never finished the SL missions, I dont like them
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Post by Valky on Jun 23, 2016 11:55:07 GMT
Hii Predaaator Thank you so much! Hopefully i can find the old failure i made long time ago Thanks again! I will tell about the progress
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Post by Valky on Jun 23, 2016 13:08:47 GMT
I found the problem / bug i made Now it works fine, thanks again!
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Post by predaaator on Jun 23, 2016 23:07:09 GMT
I found the problem / bug i made Now it works fine, thanks again! No problem my friend. Hey visit my facebook site When I add more than 14 Enemies (I mean, if there are more than 14 enemies at the time), they get slow to spot me, even close of them, I guess is the budget cost, but I edit it and nothing happens. Is there a way to fix that? Is there a way to create another kind of mission in the editor? I mean, I would like this: Kill a guy (boss) surrounded by guards and then the extration points appears. or a hostage mission
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Post by Valky on Jun 25, 2016 20:45:56 GMT
Sorry didnt realize your reply until now... I answered this question in the other thread.
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Post by predaaator on Sept 25, 2016 8:39:23 GMT
I had figured out some stuff (check up there for pics), I hope you like them a lot like me. I guess with this you can take example how to find lost parts from buildings. Now we need Fino figured out how to add absence of oxygen in the maps, WOULD BE AWESOME. WIP (Chrome Deagle). I can see nobody has visit this site long time ago, that sad
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Post by predaaator on Oct 2, 2016 6:22:05 GMT
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Post by predaaator on Aug 5, 2017 8:27:32 GMT
I made a new update (details up there). Hey PJ, I dedicate this mod to you, I hope you are not still mad at me, I really sorry all, please enjoy it
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