Post by bontainer on May 7, 2015 18:28:33 GMT
Welcome to the Far cry 4 Enhanced - Nightmare Mod.
This Mod is based on the sterling efforts of JRavens who did the groundbreaking work to make modding of FC4 possible.
My thanks also goes to PJ for getting rid of the prompts in the game, and to Ceano for his beautiful sights.
With this mod I am trying to make the game as hard as the limited access to the code we have gained, does allow.
IMPORTANT: THISMOD WILL ONLY WORK WITH FARC CRY 4 VERSION 1.8.0
If you do not know how to reset your game you will find a guide how to do it here:
farcrymods.freeforums.net/thread/7/modding-103-setting-back-08
THE FEATURES:
- No ammo available in the stores. You have to be very careful with your ammo, because the only way to replenish your supply is by scavenging, looting dead soldiers, or hijacking cargo trucks.
- No crafting or buying of healing syringes. The only way to get your hands on syringes is to collect medpaks, you can neither buy them nor craft them, autocrafting is disabled (but you can still craft all other syringes).
- No silencers for rifles. Silencers are only available for small arms, e.g. pistols and SMGs.
- No M-79 grenade launcher in the stores. It will only be available during quests, you can`t buy it in the store, so if you want to keep it, don't drop it.
- Enhanced encounters during the day, less in the night. If the royal army is too much for you during daylight hours, try to travel at night.
- New shop system. I deleted the mission requirements for all weapons and replaced them by a successor system. In the beginning you find only the cheapest guns of each type in the store. With each gun you buy, the next better one will become available. So if you like (and grind enough) you can get the ACE before the 1st mission is finished, but you have to earn LOTS of money to do that, because you have to buy all other assault rifles before you can get it.
- You can carry less equipment. The size of most bags has been reduced drastically.
- All prices have been multiplied by x5, e.g. the Buzzsaw will now cost 5 Million Rupees.
- Only "treasure" maps are available in the stores, no other maps available at all.
- No prompts. All the annoying "Press X to do whatever" have been deleted, you will recieve nearly no prompts in the game (courtesy of PJ)
- Better gunsights (courtesy of Ceano)
To sweeten the pot a bit, the amounts of money you will find in chests and the loot you will get from the Royal army soldiers, have been raised massively. After all what is a Royal Army grunt going to do with his extorted money but keeping it or storing it away in chests. The idea is to make combat and exploring more rewarding.
KNOWN PROBLEMS:
NPCs will not move their lips when talking, its annoying but its the price we have to pay for getting rid of the prompts.
You can use this mod with any save, but since the requirements for leveling have been raised drastically, it is possible that you will spend a long time without getting a new skillpoint. XP readouts like 20000/2000 are possible. As soon as the game has caught up with the requirements the counter will return to normal (same for Karma).
It is recommend to start the game with the included new savegame. It will start you in Banapur with no money and no equipment.
The attached file is not the full mod, it contains only the changes. The full mod will be available on the Nexus.
This Mod is based on the sterling efforts of JRavens who did the groundbreaking work to make modding of FC4 possible.
My thanks also goes to PJ for getting rid of the prompts in the game, and to Ceano for his beautiful sights.
With this mod I am trying to make the game as hard as the limited access to the code we have gained, does allow.
IMPORTANT: THISMOD WILL ONLY WORK WITH FARC CRY 4 VERSION 1.8.0
If you do not know how to reset your game you will find a guide how to do it here:
farcrymods.freeforums.net/thread/7/modding-103-setting-back-08
THE FEATURES:
- No ammo available in the stores. You have to be very careful with your ammo, because the only way to replenish your supply is by scavenging, looting dead soldiers, or hijacking cargo trucks.
- No crafting or buying of healing syringes. The only way to get your hands on syringes is to collect medpaks, you can neither buy them nor craft them, autocrafting is disabled (but you can still craft all other syringes).
- No silencers for rifles. Silencers are only available for small arms, e.g. pistols and SMGs.
- No M-79 grenade launcher in the stores. It will only be available during quests, you can`t buy it in the store, so if you want to keep it, don't drop it.
- Enhanced encounters during the day, less in the night. If the royal army is too much for you during daylight hours, try to travel at night.
- New shop system. I deleted the mission requirements for all weapons and replaced them by a successor system. In the beginning you find only the cheapest guns of each type in the store. With each gun you buy, the next better one will become available. So if you like (and grind enough) you can get the ACE before the 1st mission is finished, but you have to earn LOTS of money to do that, because you have to buy all other assault rifles before you can get it.
- You can carry less equipment. The size of most bags has been reduced drastically.
- All prices have been multiplied by x5, e.g. the Buzzsaw will now cost 5 Million Rupees.
- Only "treasure" maps are available in the stores, no other maps available at all.
- No prompts. All the annoying "Press X to do whatever" have been deleted, you will recieve nearly no prompts in the game (courtesy of PJ)
- Better gunsights (courtesy of Ceano)
To sweeten the pot a bit, the amounts of money you will find in chests and the loot you will get from the Royal army soldiers, have been raised massively. After all what is a Royal Army grunt going to do with his extorted money but keeping it or storing it away in chests. The idea is to make combat and exploring more rewarding.
KNOWN PROBLEMS:
NPCs will not move their lips when talking, its annoying but its the price we have to pay for getting rid of the prompts.
You can use this mod with any save, but since the requirements for leveling have been raised drastically, it is possible that you will spend a long time without getting a new skillpoint. XP readouts like 20000/2000 are possible. As soon as the game has caught up with the requirements the counter will return to normal (same for Karma).
It is recommend to start the game with the included new savegame. It will start you in Banapur with no money and no equipment.
The attached file is not the full mod, it contains only the changes. The full mod will be available on the Nexus.